currently

in progress!

ux design

Interaction design for products that empower people to make and share their creations

glitch

Enabling anyone to build and share apps on the web

  Overview

research projects

Research projects around making, design documentation, and interaction design for learning.

tinkering

Side projects, explorations, and miscellany.

recurse newsletter design

Illustration and layout for The Recurse Center

makecode pixelart maker

Turn images into JavaScript pixelart to use in Microsoft MakeCode

modern architecture

Discover modern architecture using Google Street View, powered by Airtable

bongo cat

Create your own #bongocat animation

css animation sandbox

Experiment with CSS animations using a live-updating editor

microbit ble web apps

Starter apps for connecting your Microbit to the web

paper house designer

Design your own papercraft house using SVG

microbit led creator

Create and share Microbit LED array designs

microbit character design

Experiments with Microbit-driven Tamogachi

  Medium Post

pix

Sharing design projects in community makerspaces

publications

Tseng, T. (2016). Making Make-throughs: Documentation as stories of design process. Ph.D. Dissertation. Massachusetts Institute of Technology.

Tseng, T. and Resnick, M. (2016). Spin: Examining the Role of Engagement, Integration, and Modularity in Supporting Youth Creating Documentation. In Proceedings of DIS. Brisbane, Australia.

Tseng, T. (2015). Making Make-throughs: Supporting young makers sharing design process. In Proceedings of Fablearn 2015. Stanford, CA.

Tseng, T. (2015). Spin: A photography turntable system for creating animated documentation. In Proceedings of IDC. Boston, MA.

Tseng, T. Build in Progress: Building process-oriented documentation. In K. Peppler, E. Halverson, & Y. Kafai (Eds.), Makeology: The Maker Movement and the Future of Learning (Volume 2). New York, NY: Routledge.

Tseng, T. and Tsai, G. (2015). Process Products: Capturing design iteration with digital fabrication. In Proceedings of TEI. Stanford, CA.

Tseng, T. (2014). Modifying the shape of an Arduino. In A. Gibb (Ed.) Building Open Source Hardware: DIY Manufacturing for Hackers and Makers (p. 83-94). Upper Saddle River, NJ: Addison-Wesley.

Tseng, T. and Resnick, M. (2014). Product versus process: Representing and appropriating DIY projects online. In Proceedings of DIS. Vancouver, Canada.

Tseng, T., Yang, M.C., and Ruthmann, A. (2014). Documentation in progress: Challenges with representing design process online. In Proceedings of IDETC. Buffalo, NY.

Tseng, T. and Bryant, C. (2013). Design, reflect, explore: Encouraging children’s reflections with Mechanix. In Proceedings of CHI Extended Abstracts. Paris, France.

Ducao, A., Tseng, T., and von Kapri, A. (2012). Transparent: Brain computer interface and social architecture. In Proceedings of SIGGRAPH. Los Angeles, CA.

Tseng, T. and Resnick, M. (2012). Building examples: Media and learning affordances. In Proceedings of IDC. Bremen, Germany.

Tseng, T., Hemsley, R., and Resnick, M. (2012). Replay: A self-documenting construction kit. In Proceedings of IDC. Bremen, Germany.

Tseng, T., Bryant, C., and Blikstein, P. (2011). Collaboration through documentation: automated capturing of tangible constructions to support engineering design. In Proceedings of IDC. Ann Arbor, Michigan.

Bryant, C., Tseng, T., and Blikstein, P. (2011). SLATE: System for Learning and Assessment through Tangible Exploration. Presentation at Cyberlearning Tools for STEM Education Conference. Berkeley, California.

Tseng, T., Chen, H.L., and Sheppard, S. (2011). Early Academic Experiences of Non-Persisting Engineering Undergraduates. In Proceedings of ASEE. Vancouver, Canada.

Tseng, T. and Yang, M.C. (2011). The Role of Spatial-Visual Skills in a Project-Based Engineering Design Course. In Proceedings of ASEE. Vancouver, Canada.

Tseng, T., Bryant, C., and Blikstein, P. (2011). Mechanix: A tangible interactive wall for exploring engineering design. In Proceedings of TEI. Funchal, Portugal.

Tseng, T. and Bryant, C. (2010). Mechanix. Poster and demo presented at SIGGRAPH for the Disney Research Learning Challenge. Innovation Award for outstanding innovation in an educational product.

 Full CV

blog posts

  Designing the Recurse Newsletter: Still Computing (Mar 16, 2020)

  One Month of Food Journaling (Feb 24, 2020)

  2019 in Side Projects (Dec 24, 2019)

  Tiff’s Favorite Reads 2019 (Dec 19, 2019)

  Applying to the MIT Media Lab (Oct 10, 2018)

  Tiff's Highly-Biased Guide to Design Jobs (Sept 8, 2018)

  Learning about SVG at Recurse (Aug 10, 2018)


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